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Read that again, because this may be the biggest feature in After Effects CS5 that almost no one has discovered: Mocha AE can track a shape around an object over time, and you can copy that shape and paste it into a layer's Mask Shape, with keyframe data, right in the Timeline.
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I understand that converting takes hours for you, but creating that mesh took hours for me too, so please understand when I refuse to let my creations be monetized, as it would come across as you benefiting off my work.Mocha AE v2 with Mocha Shape Mocha AE v2 with Mocha ShapeĪfter Effects CS4 introduced Mocha AE, an incredible planar tracking application, as an included component. You may convert them to whatever game you want, provided you give proper credit by clearly indicating that I am the one who originally created the mesh. I am not okay with my creations, whether the 3D model or the textures, being monetized in any way.
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These things generally rub me the wrong way.Īnd I’ll make it clear for future reference to anyone else too: Please do consider how your statement sounds to me. I can also tell you in return that me creating my meshes from scratch also took hours for me. I generally do not agree with the concept of other people selling things that I’ve created simply because converting things takes hours. Hi, I would like to know if you allow free conversions of your clothes to GTA V, I would like to sell them to the GTA audience as it takes hours of converting, so I would really like to know if you would give me this permission, I read yours t.o.u but I don't understand very well lol :)
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